![]() ![]() Kabam originally acquired the game and its developer Wild Shadow in 2012, but it failed to take off the way the company had hoped. Armed with that experience, he created Deca as a company that would take over games-as-a-service titles that had dedicated communities but lacked the growth potential to make them attractive any longer to the companies that had created them.įittingly enough, Deca's first game was a Kabam title, the 2011 Flash-based Realm of the Mad God. "It's not the sexiest of businesses," Ken Go admits to about Deca Games, the indie publisher he founded in 2016.ĭeca has an unusual focus, informed heavily by Go's decade in live service and microtransaction gaming prior to starting the company, with stints at Kabam, Playdom, Outspark, and Electronic Arts. ![]()
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